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 April 10: No42 v JG1, Mission 4

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No.42_Space

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Join date : 2012-08-08
Age : 56
Location : Oregon

PostSubject: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 11:23 am

Please sign up in this thread if you can participate, and watch here for the evolving plan!

In Match #4 we will put all of our forces over the line so that we can eliminate all of the Central targets. Because the spads are much faster I see them searching the far east and the pups searching the western side of enemy territory, and providing bombers with cover over the mud when available.

In mission 3 we failed to find any of their rolling stock (train and convoy). We need to complete these as well as the announced missions to take control of the final battle. Am thinking myself and another will be stationed in the backfield with recon planes and some ordnance. With no specific target we can scout for the camp and the rolling stock, be available if another pilot finds these targets and calls them in, or be available in case one of the assigned targets is not completed.

As with last week, Green pilots should express interest in the targets they want to be responsible for.

Red
Rooster
semiauto
Hawg


Blue
NavyJake
Awde
Shnoze Shmon


Green
Space (South recon+bombs)
Flatspin (North recon+bombs)
stubby14 (bridge, location called in game)
Zed (arty spot, location called in game)
Lexx (supply ship, called in game)





2-seater Mission specs
1 x Active Recon Targets (staging areas – camps)
The target appears as an Airdrome but without the tan landing area. The active target has a vehicle moving about in close proximity. The Allied target has a tank. The German target has a truck. The aircraft must pass over the recon target at an altitude above 1500m (4920') and less than 2500m (8200'). The plane must be within 1 km horizontal distance.

Bridge (announced in game)
The bridge is designated by an active artillery truck on the bridge. Destroying 3 spans is considered success. The bridge can be destroyed without killing the truck. Killing the truck activates the bridge destruction subtitle at the end of session. Since it is not essential to kill the truck, a photo of the bridge with 3 spans down can be submitted for confirmation. The active location is displayed by subtitle during the first 10 minutes of the game.

Artillery recon (announced in game)
To start the mission, a designated arty 2 seater must pass over a friendly gun position. The 2 seater must be within 500m horizontal and between 750m (2460') and 1250m (4100') in altitude. The observer then proceeds to the target as ordered and passes within 1000m to observe the target. The guns will fire for 2 minutes. The active location is displayed by subtitle during the first 10 minutes of the game.

Supply ship (announced in game)
The barge is straight forward and has an icon on the map. There are 4 icons each with a different label. The active location is displayed by subtitle during the first 10 minutes of the game.

Supply Train (rolling)
The train is considered killed when the engine is destroyed. This activates the train destroyed subtitle at the end of session. This target can be killed with guns.

Supply Column (rolling)
The supply column is 4 vehicles, one of which is an artillery truck. All 4 trucks must be destroyed to activate the Supply column destroyed subtitle at the end of session. This target can be killed with guns.


The art of war is of vital importance to the State. It is a matter of life and death, a road either to
safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.
--Sun Tzu


Last edited by No.42_Space on Mon Apr 08, 2013 10:03 am; edited 11 times in total
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No.42_Stubby

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Age : 52
Location : Grand Rapids, Mi

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 11:45 am

Just give me something to blow up. I will be at work but still should be able to fly.



SSG MIARNG (RET)
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NavyJake

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Join date : 2012-08-09
Location : Smyrna, Tennessee

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 11:53 am

Space,

I'm in.
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No.42_Flatspin

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Join date : 2012-08-04
Age : 48
Location : Grand Rapids, MI

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 11:56 am

In, same mission okay by me



Train the way you'll fight and fight the way you've trained; and above all -- remember the mission!
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semiauto



Posts : 58
Join date : 2012-08-09
Age : 32
Location : Oregon

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 12:03 pm

In. Preferably not in a spad since I'm lame and still haven't gotten any good in it.
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No.42_Awde

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Join date : 2013-01-16
Age : 69
Location : Canada

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 12:06 pm

in and i love the pup but whatever works is ok too
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No.42_Zed

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Join date : 2013-02-01
Age : 64
Location : Winnipeg, Manitoba

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 12:17 pm

Recon arty or bombing. No bicycles....


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Shnoze_Shmon

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Join date : 2012-09-28
Age : 46
Location : Texas - 'Aint no place better'

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 1:18 pm

S!

In


Wouldn't mind taking a pup and buzzing all the RR tracks until I kill the train. Unless they locate the train and perch on top of it I can probably go undetected. Be happy to fly all the tracks in the combat area prior to the game. If someone can provide me with a map highlighting the roads the trucks might use I'll do the same prep for that as mission 2. Of course I'd be calling in assistance on the trucks.
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No.42_Lexx

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Age : 62
Location : Nova Scotia

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 1:18 pm

s!

I'm in! Hopefully longer than last night!


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No.42_Hawg

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Join date : 2012-12-12
Age : 49
Location : Tampa

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 1:48 pm

IN


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No.42_Rooster

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PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 04, 2013 2:04 pm

in S!



The true test of courage is not knowing when to take a life but when to spare one - Gandalf the White
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No.42_Space

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Age : 56
Location : Oregon

PostSubject: Re: April 10: No42 v JG1, Mission 4   Wed Apr 10, 2013 10:33 pm

Well done gentlemen and others!
With +2 missions vs the central team tonight, we are even-up for the final battle!


The art of war is of vital importance to the State. It is a matter of life and death, a road either to
safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.
--Sun Tzu
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NavyJake

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Join date : 2012-08-09
Location : Smyrna, Tennessee

PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 11, 2013 8:09 am

All,

Well Done!!!


S!
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No.42_Hawg

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Join date : 2012-12-12
Age : 49
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PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 11, 2013 8:37 am

Yes it was a very good mission!!

Did anyone run a track of that one?


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No.42_Rooster

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PostSubject: Re: April 10: No42 v JG1, Mission 4   Thu Apr 11, 2013 2:23 pm

Well done No.42 S!.. maybe I will skip the next one ehh? Wink



The true test of courage is not knowing when to take a life but when to spare one - Gandalf the White
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