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 JG1 Server specs

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JG1_Butzzell



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Join date : 2012-11-15

PostSubject: JG1 Server specs   Wed Jan 23, 2013 10:38 pm

S! all

We rent a virtual machine running windows server from Nuclear fallout [You must be registered and logged in to see this link.]

Xeon E52690 we only use 2 cores.
200 GB HD
2048 MB memory
2000 GB bandwidth.

Hope this helps
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NavyJake

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PostSubject: Re: JG1 Server specs   Thu Jan 24, 2013 8:50 am

It does thanks.

S!
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NavyJake

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PostSubject: Re: JG1 Server specs   Thu Jan 24, 2013 11:52 am

JG1_Butzzell

Please confirm?

Server has only 2 Gig Ram
and your bandwidth is:
A file size of 2,000 gigabytes can also be expressed as *
17,179,869,184,000 .......... bits
2,147,483,648,000 .......... bytes
2,097,152,000 .......... kilobytes
2,048,000 .......... megabytes
2,000 .......... gigabytes
1.953125 ... terabytes
0.0019073486 petabytes
0.0000018626 exabytes
0.0000000018 zettabytes


Surprised

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NavyJake

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PostSubject: Re: JG1 Server specs   Fri Jan 25, 2013 6:44 pm

Rimshot
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No.42_Flatspin

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PostSubject: Re: JG1 Server specs   Fri Jan 25, 2013 6:53 pm

Cobraj, what are your specs?


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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Fri Jan 25, 2013 9:16 pm

S!


I know, Bandwidth is really MHz. But most services base it on a charge per meg of transfer.

Memory is minimal because a server is not running the game. No video card. It is just an In/ Out machine. We run 2 cores to make sure we have the CPU power and have a bandwidth/ bit transfer rate that should accomodate 70 players. We do not believe we will design any tournaments for more than 50 players. The extra transfer rate is just to be safe.

This is a copy paste of the server description from the provider.

Location: InterNAP Chicago

Bandwidth measured by: Total GB usage

Base bandwidth: 2000 GB

Virtual CPU cores: 2

Memory size: 2048 MB

Standard hard drive size: 200 GB


We did have another provider but they would not give us full acces to all files for upload. A reflection of poor security probably. As is, Nuclear fallout gave us a full remote machine and was less expensive. It runs both the RoF server and a copy of TS server as a back up for JG1 TS and for use as a tournament TS.

Because it uses Windows server software it reboots after a Windows update. I then have to restart the RoF server and TS.

Here I go again "Back in the days of RB3D" almost any machine could be a server. I took an old HP 600mhz proccesor and used it. Colocated it at my ISP and just paid for bandwidth. Those were the days. sniff, cry
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NavyJake

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PostSubject: Re: JG1 Server specs   Fri Jan 25, 2013 10:12 pm

S!,

I was curious if your bandwidth, is that high, Cobraj's, on a speed test is 50 Mbps down, so if I'm seeing this correctly you have 2000 Mbps or 2,048,000 Mbps, which is WOW!!

If I read Nuclear fallout website correctly it could be 1000 to 20000 Mbps second. No wonder you have no lag or rubber banding!!!

I will be doing some more reading on this!!

S!
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No.42_Space

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PostSubject: Re: JG1 Server specs   Fri Jan 25, 2013 10:24 pm

JG1_Butzzell wrote:
Here I go again "Back in the days of RB3D" almost any machine could be a server. ... Those were the days. sniff, cry
Could, AND DID!


The art of war is of vital importance to the State. It is a matter of life and death, a road either to
safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.
--Sun Tzu
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sat Jan 26, 2013 12:40 am

Quote :
Xeon E52690 we only use 2 cores.
200 GB HD
2048 MB memory
2000 GB bandwidth

The 2000 GB is max file transfer per month. (not speed)

If you want my specs I will see what they are or just get in Teamviewer and look for yourself. I'm at 50mbps down and 5mbps upload.

They are running on a commerical server? I have a web hosting server too but I'm not sure how you would run the game as far as starting it and stopping it. I can give you access to a domain if you want to buy a name some place. I can tell you DNS numbers to put in once you buy a name. I might be able to do this but you guys would have to ask Hawg if it would work and if he would manage the server space. It runs Linux os.

What is the IP of JG server?


=Cobraj=
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Sat Jan 26, 2013 11:11 am

S!

The 2 terabytes per month is a base. We pay for it whether used or not. There is a $0.05 charge for every gig over that.

There were some posts about running a server on Lynix. We went with Windows server software just for compatability.

Our IP 64.74.97.166




" I have a web hosting server too but I'm not sure how you would run the game as far as starting it and stopping it."

Are you running the actual game as a host useing the "create new server" option in Multiplay?

We use the RoF dedicated server software. We have about 10 diferent maps or missions. Each has its own dedicated_config_dogfight file. Each one is in a diferent folder on the desk top. The folder has the name of the mission. There is an ROF data folder shortcut on the desk top. I just open the mission folder I want and drag the config file and copy it to the data folder. Reboot the dedicated server control panel and the new mission is off and running. Much fater than trying to edit the config file with the new mision name.

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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sat Jan 26, 2013 6:55 pm

Gaming Server used now at my home



Windows 7 Ultimate
Version 6.1.7601 Service Pack 1 Build 7601

System Model 132-CK-NF78
System Type x64-based PC
Processor Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz, 3000 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Phoenix Technologies, LTD P08, 9/9/2008

Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 8.00 GB
Available Physical Memory 6.10 GB
Total Virtual Memory 16.0 GB
Available Virtual Memory 14.0 GB
Page File Space 8.00 GB


=Cobraj=
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sat Jan 26, 2013 6:58 pm

They have you guys in Seattle server.



64.74.97.166 IP Address Location Information:
My IP Address: 64.74.97.166
My IP country code: US
My IP address country: United States
My IP address state: Washington
My IP address city: Seattle
My IP postcode: 98102
My IP address latitude: 47.6355
My IP address longitude: -122.324
My Metro Code is: 819


=Cobraj=
51Group / Air Group 51 Commanding Officer
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"A faithful friend is a source of strength; whoever finds one has found a treasure."


Salute!


Last edited by AG-51_Cobraj on Sun Jan 27, 2013 9:44 am; edited 1 time in total
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sat Jan 26, 2013 8:52 pm

System information for Web Reseller Server

Server load 0.46 (8 CPUs)

Memory Used 33.54% (703,436 of 2,097,152)

Swap Used 0% (0 of 1)

Disk information 51% (262,025,168 of 512,000,000)


=Cobraj=
51Group / Air Group 51 Commanding Officer
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sun Jan 27, 2013 9:32 am

I use RoF dedicated server software also which works very nice.

If someone wants to mess with space on my webhosting server you are welcome. I can't help you so you will have to find your own way. I would first look at what you have to do to run on a linux os webserver.



Wow, JG1 pays $40 a month for that server. I checked the link out above. Looks like a solid company.


=Cobraj=
51Group / Air Group 51 Commanding Officer
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Sun Jan 27, 2013 12:09 pm

S!

The 5 mb/s upload looks like plenty of bandwidth. With 20 to 30 people on the JG1 server we very rarely get over 1 mb/s of transfer on our upload side.

Sorry, I'm stumped.

btw , small world. My personal pc has almost identical specs. Q9650 on an Nvidia 780ii MB, 8 gig ram, Windows 7 pro 64 bit. luv it. Built it about 9 years ago with a Q6600. After RoF came out, I poped in the Q9650. Wow, whole new computer just by replacing CPU. Nice of Nvidia to make the MB future compatable. Been flying ever since.
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Sun Jan 27, 2013 5:00 pm

Butzzell, are you guys renting a Virtual Server from them and you uploaded RoF to that server? I don't see where they have RoF as a choice of games they have preinstalled for rent.


=Cobraj=
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NavyJake

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PostSubject: Re: JG1 Server specs   Sun Jan 27, 2013 8:55 pm

Cobraj,

If you are referring to this:

!!! ERROR INET thread: MIS_REQUEST_FAILED: MIST_SERVERNOTIFYPROXY
!!! ERROR INET thread: MIS_REQUEST_FAILED: MIST_KEEPALIVESERVER
RCON: Disconnected [0]: 192.168.0.3: 49215
RCON: New incoming connection [0]: 192.168.0.3: 51026

I searched for this error and just about all said:

From RoF Forum: ...I believe it's when you drop packets between the master server. It happens on occasion, so I've learned to ignore them. If you get a lot of them then it could be a problem with the master server or your internet connection...

So if this was what you were pointing out, I wouldn't worry about it for now.

If it was something entriely different, please point me to the log you made reference to.

Salute
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 10:01 am

S!


Yes, we rent a vitrual server. I thought it was strange they did not list RoF on their site. There are a couple of other squads useing them as well. Jasta 5 recomended them to us. RoF is probably such a low request that it is not worth their bother. The virtual server is almost half the price of their dedicated game servers.

I am happy with our present configuration. It runs very smooth with 40 players. We were thinking we might eventually try for 50.

I followed the directions for a dedicated server. Downloaded and upgraded the demo. Much quicker than trying to upload RoF from my home pc. Created a new RoF login. Diferent email and pw than my personal account. Set up the start up and server config files and all was good. Very suprized that it worked without any trouble.

To upload new missions all I do is open the mission / dogfight folder shortcut on the desktop of the remote machine. Then I open the mission / Dogfight folder short cut on my personal desk top. Copy the files I want to transfer and paste them into the file on the remote machine.

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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 10:14 am

That sounds like my install here, pretty simple. Do you run the update for RoF and you see the Update Console appear?

You have TeamSpeak running on this server also? Is that hard to setup?

Thanks. I'm now considering buying this type of server to run TeamSpeak, RoF, and maybe saving some money.


=Cobraj=
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 10:39 am

S!

Yes, After every RoF update, you have to update the game. As always, it installs Direct X. And then you have to go into that start up file and change it to the higher bandwidth. Every time, did I mention every time. It is really not that big a bother. I have the corected file saved and just copy paste it in. You just have to do it every time.

Sorry to rant. I figure if you fix it once, it should stay fixed.

The only time you start RoF is to use the updater and then quit. The server never runs the game.

TS was pretty easy to set up. No problem running both.
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 11:08 am

Sounds like this may be a way to go then. I saw they have choices for OS like Windows 2003 and 2008 I assume server version. Which did you choose?


=Cobraj=
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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 11:27 am

To be clear, they let you install TeamSpeak3 Server binaries so you have no additional costs for a TeamSpeak server, it all run on virtual server?

Thx again.


=Cobraj=
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 12:40 pm

S!

Windows server 2008.

Shhhh!!! Don't tell em it is getting a TS server for free.

lol .


You rent the server. You can run anything.

No problem with 40 people on RoF and on the TS the server is running all at the same time.

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AG-51_Cobraj

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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 2:00 pm

Are you going to be around today or whenever to talk quickly Butzzell? If you can't I understand. Maybe I can join you on our TeamSpeak and at what time would be good. I'm in Eastern USA time zone.

Thx


=Cobraj=
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JG1_Butzzell



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PostSubject: Re: JG1 Server specs   Mon Jan 28, 2013 2:44 pm

S!

pick a time- I am available. Actually- on your TS now.


Have microphone- will talk
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